Sunday, January 14, 2007

The New "Proelium"

Having scrapped my original Proelium capture the flag level back in 2003, the next year I decided to finally release something: a small, death match remake of the same name.

I added music, new door and elevator 3dos, and experimented with a tie bomber that flew overhead at random, dropping bombs on unsuspecting players. I also had a random powerup in the middle, which enticed players out of the safe hallways and into the open.


The level was pretty basic though, and because of its tiny size, didn't have particularly good replay value. I was just glad that I had finally released something.

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