









"Somnolence" has also yet to be released, mainly due to some annoying glitches with the JKA mod, although it still remains one of my favorite levels.
An Amateur Level Designer's Smorgasbord of Random Editings For a Nine Year Old Game...










I added music, new door and elevator 3dos, and experimented with a tie bomber that flew overhead at random, dropping bombs on unsuspecting players.  I also had a random powerup in the middle, which enticed players out of the safe hallways and into the open. 

  I didn't  make it very far into the level, but it was a fun base.  Since then, Fort Knox has been recreated for the Bond game Nightfire, a far better version than anything I could do.





I was originally going to have an underwater reef section with a hidden conc rifle, but sadly that was never built.  This level was the first that really started to evolve from my standard, simple architecture into something a bit more diverse and imaginative.  But I still had a long way to go.